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    November 2024
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    S M T W T F S
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    TF2 is good
      Yes
      No
     
    Results | View All | Comments
    Matches 
    Total 680
    Wins 573 (84.26%)
    Draws 50 (7.35%)
    Losses 57 (8.38%)
    Caps Made 110261
    Caps Against   31948
    Highest   680:70 vs [LoG]

    Streaks 
    Current 50
    Winning 50
    Losing 3
     
    Random Quote
    [12:34] [Partyboj] lol for some reason on shs i had sil and sprite attacking me on chimkey[12:34] [Partyboj] like some evil fat twins or sommat
     
    .:: =BC= vs =TGC= ::.
    Date 25 Oct 2001 @ 20:00
    Opponent =TGC=
    League Friendly
    First Map 100:10 ( Roasted_l )
    Second Map 190:50 ( Mulch_trench )
    Outcome Win / 290:60
    Motm Undz
    Demos No Demos


          Wlz posted at Dec @
    roasted was fun...tis a nice new map.
    apart luc0 moaning like a botswalian fuckin lesbion it was good.

    rofl at Undz 150 on mulch :D

    gg


          Luco posted at Dec @
    roasted- was good after about first 10 mins of been conced from our fd and ppl constantly blocking me. Thought it was gonna be one of those days but last 20 was fun.
    mulch-went engy top route with piemolman much fun was had by all


          Afx posted at Dec @
    Im gettin the stats bug..But its firs tim eive had access to log files in ages :)
    I might start keeping a full track of all our games if i can cos its a bit more interesting to look at than normal dull match reports :)
    Heres some made using <a href=http://www.body-count.org/server/AEstats.html target=_blank>aestats</a>
    The stats can be kinda confusing but theyre interesting :)


          Afx posted at Dec @
    GG tgc,First fun game ive had in ages :)
    Decided to to some stats too for a change :
    <a href=http://www.body-count.org/logalyzer/mulchtgc/index.htm target=_blank>the stats</a>


          Revz posted at Dec @
    Look at Wlz being number 1 for "incidents" on those AE stats :p


          Eat posted at Dec @
    Roasted was really laggy for sum reason but was a pretty good game. TGC mainly attacked lifey at the top route so I didnt get a whole lot of action. Defence played pretty well, returning some flags from the lower RR - I think the secret to this map is reorganising defence efficiently when the flag is on the move - a bit like monkey_l.

    Mulch was more fun than normal. We used our normal defence while TGC went 4-4 (after tench decided he wasnt hitting enough people as def sniper). They got our flag moving right from the start and it was at our FD in the 1st few minutes. Somehow we managed to return the flag from actually in the lower FD. In the meantime our offy had got 5 caps ;-0. Anyways was a good game with Tergy holding up defence well with some nice enjin.


    t00t


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